The master's programme Game and Media Technology is a two year (120 EC) programme in Game and Media Technology that focuses on the technological aspects of gaming and multimedia in the context of computer science. The programme focuses on the application of the latest techniques in the design of modern computer-based systems and offers a variety of courses and individual projects. Game and Media Technology draws upon our expertise in computer graphics, virtual worlds, and interaction technology.
18 January 2016
In dit interview stelt Lucas Teunissen, het nieuwe student bestuurslid van de Faculteit Bètawetenschappen, zich voor.
25 November 2015
Alessio Caciagly, master's student Nanomaterials, has won a Unilever Research Prize for his master's thesis.
30 September 2015
A list of the most important functionalities of the Bètaplanner.
29 September 2015
The Board of the Faculty of Science is looking for a new student assessor as of January 2016.